In this unit we were meant to learn the techniques required in order to coat and object with a liquid of our choice. We learned how to make realistic drip affects as well as how and when to use the smudge tool to obscure detail. i was surprised at how easy it was to make drips, and yet how hard it was to make them look realistic. I really enjoyed this project and was very pleased with the way that both pieces turned out. If i was to do this project again i would probably take more care to label my layers, as i would find myself on the wrong layers often. I think the most useful thing that i learned from this unit was the utility of the brush palette, as it has limitless uses.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGoKcll7kxgtcZrbn6FpYEnIoJBgU47gpA3RvsD0XXFW1wW226umWo0NtnxjvISftSmW23mQqTLG6kVr3IXfF_0b8rd_UIyRt10Eq910B5RCpifBOnz4yXGG-39cWAGn67t3cAR8aQx0vn/s400/FROGGER.jpg)
thank you, shelton, by the way, for always composing well-written blog posts. i really enjoy reading them.
ReplyDeleteand i agree with you -- these both look excellent. that frog looks so slippery -- great smudging. and that fish has got to be the best concept i've seen for this project.
i'm guilty of not labeling layers too often, myself. but you're right -- it makes things a lot easier when you do. did you know you can right-click the canvas and it will give you a list of all the layers that have content at that point? and then you can choose the one you wanted, but, of course, it only works if they're labeled because there's no thumbnail.
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